Reference · who leads the march

The leaders

40 commanders and heroes, with what each one's bonus lands on.

40 leaders · 30 captains · 10 heroes · 8 drawn

Captains 30

Thirty commanders. One rides with each march, and the Atlas records no rule for how two of their bonuses combine — so a march names one leader.

CaptainMountedAlexander1% per levelTheir bonus helps your cavalry, growing 1% per level. Once you have him, Lucius has nothing left to offer.One sourceRead the entry →
CaptainElsewhereAmanitoreTheir bonus applies when you march with clanmates rather than alone, and reaches 210% at full investment. It counts per player, so a whole group running her stacks up quickly.ConfirmedRead the entry →
CaptainElsewhereAuroraTheir bonus makes buildings finish faster. It only counts if she is active as the job begins, and only while she is home.Not yet sourcedRead the entry →
CaptainGuardsmenAydaeTheir bonus helps guardsmen, the troops most of your army is made of. Usually the first captain a new player unlocks.ConfirmedRead the entry →
CaptainArmy, both halvesBeowulfTheir bonus does both jobs at once, raising how hard your army hits and how much it can take. That is why players chase him. Only available in Seasonal Kingdoms.OfficialRead the entry →
CaptainRangedBernard0.5% per levelTheir bonus helps archers, at half the rate Minamoto manages.Not yet sourcedRead the entry →
CaptainSiegeBrannTheir bonus helps the engineer corps, meaning catapults and other siege equipment.ContestedRead the entry →
CaptainFlyingBrunhildTheir bonus helps your flying troops.Not yet sourcedRead the entry →
CaptainElsewhereCarterTheir bonus is exploring crypts—the map sites that pay out the materials and gems everything else is built from. It grows 1% per level, but stops improving at level 300.OfficialRead the entry →
CaptainArmy strengthCleopatra1% per levelTheir bonus makes your whole army hit harder, growing 1% for every level they gain—so a level-100 Cleopatra adds 100%. Nearly every player calls her the one paid captain worth buying.ConfirmedRead the entry →
CaptainElsewhereDoriaTheir bonus adds to the valor points you earn from a fight—but only if they survive it, and only on the base amount before other bonuses. It stops improving at level 300.OfficialRead the entry →
CaptainElsewhereDustanTheir bonus adds to the conquest points you earn attacking other players. Unlike Doria, it still pays out if he dies in the fight.One sourceRead the entry →
CaptainElsewhereFarhadTheir bonus makes research finish faster—but only if they are in an active slot when you start it.ConfirmedRead the entry →
CaptainArmy strengthHeimdallTheir bonus makes your whole army hit harder. One of the rare mythic-grade captains, introduced with the fifth Seasonal Kingdom.OfficialRead the entry →
CaptainElsewhereHelenTheir bonus makes troops train faster and food grow quicker. One player cut an eleven-day army build down to five days with her.One sourceRead the entry →
CaptainVs epic monstersHercules2% per levelTheir bonus helps your army against epic monsters, growing 2% per level—double the usual rate, but only against those.OfficialRead the entry →
CaptainVs monstersIngridTheir bonus helps monster troops—the ones you train yourself, not the ones on the map.Not yet sourcedRead the entry →
CaptainMeleeLeonidas1% per levelTheir bonus helps your hand-to-hand troops, growing 1% per level.Not yet sourcedRead the entry →
CaptainSpecialistsLogosTheir bonus helps specialists, the troops built for fighting other players. Most accounts start with him.ConfirmedRead the entry →
CaptainMountedLucius0.5% per levelTheir bonus helps cavalry, at half the rate Alexander manages.One sourceRead the entry →
CaptainRangedMinamotoTheir bonus makes your archers hit harder and survive longer.Not yet sourcedRead the entry →
CaptainScoutsProscope2% per levelTheir bonus helps scouts, and grows at double the usual rate. Their fragments are common, so they are the cheapest captain to improve.One sourceRead the entry →
CaptainArmy healthRamses ii1% per levelTheir bonus lets your whole army absorb more damage, growing 1% per level. Their fragments are among the hardest in the game to collect.ConfirmedRead the entry →
CaptainGuardsmenSkadi2% per levelTheir bonus helps guardsmen at roughly twice the usual rate. Only available in Seasonal Kingdoms.OfficialRead the entry →
CaptainArmy healthSofia0.5% per levelTheir bonus lets your whole army absorb more damage, at half the rate Ramses II manages.ConfirmedRead the entry →
CaptainElsewhereStrorTheir bonus speeds up resource gathering and lets armies and supply caravans carry more, which matters when you are moving resources rather than fighting.OfficialRead the entry →
CaptainElsewhereTengelTheir bonus makes marches faster and lets them reach further. Players disagree on whether that is worth a slot.ContestedRead the entry →
CaptainFlyingWu zetian2% per levelTheir bonus helps your flying troops, growing 2% per level. High-level monster fortresses have no defence against flyers, which makes her the standard pick for them.OfficialRead the entry →
CaptainRangedXi guiying2% per levelTheir bonus helps archers and scouts, at double the usual rate.One sourceRead the entry →
CaptainMeleeYe ho sungTheir bonus helps your hand-to-hand troops.Not yet sourcedRead the entry →

Heroes 10

Ten, and you are one of them. A hero's bonus is about the account rather than the march it is sitting in.