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Thursday 24 September

Today

Still running

Rise of the AncientsClanRead guide

Ends 1:00 PM

Clan Leader and Superiors summon an epic Ancient squad. Defeating it unlocks the next level; squads get stronger and rewards grow. Squad level persists between tournaments. Time and attempts are limited and depend on progress in Ancients' Treasure. Top 100 Clans rewarded. You must have been in your Clan at least one day to attack.

Summon MasteryYe Ho Sung

Ends 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

Trade RoutesRead guide

Ends 1:00 PM

No fighting in this one. Mercenary Exchanges appear across your Battle Group and you spend Silver buying merc squads before the stall sells out. Points track the size of a squad, not what it cost. You need a Caravan, and no march to an Exchange can run over two hours. You keep every mercenary you buy, placed or not. Top 100 rewarded.

Lucky Bazaar

Ends Sun 27 Sept · 1:00 PM

A week-long spin-the-wheel event. Fight monster squads for the Valor that earns Lucky Coins, then spin for prizes: XP and Valor bonuses, the odd mercenary. The wheel is as lucky as it feels like being.

Starts today

Gold Rush

Starts 10:00 AM

Gather Gold however it comes: dig, open, or buy. Godfather sits at the top of the board.

ArmageddonRead guide

Starts 1:00 PM

The one event that won't let you bring captains, which makes it the one event where your hero finally earns its keep.

Clash of KingdomsOpen battleRead guide

Starts 1:00 PM

The formal KvK event: whole kingdoms matched against each other in a promotion-and-relegation league. You score on banners, which pay out for as long as you hold them, and a banner is worth the Capitol level of the player it came from. Holding an enemy banner blocks your own shield, so organised kingdoms plan handoffs rather than leave a commander exposed. The winning kingdom takes Treasury Gold Ingots and the map-wide Mountains of Gold.

Conquerors' Revival

Starts 1:00 PM

Revive troops killed attacking another player, using Gold and Sacred Potions, for points.

Thirst for BattleOpen battle

Starts 1:00 PM

Revive troops that died attacking players, at 50% less Gold—the discount applies only while attacking. Higher-quality revives give more points. Top 100 rewarded.

Call of Duty

Starts 3:00 PM

Train troops at the Barracks. Magister Militum and an army-strength boost go to the top.

Hammer and Anvil

Starts 8:00 PM

Craft equipment at the Forge. The busiest smiths take Hand of God and its Crypt-efficiency boost.

Wargames

Starts 10:00 PM

A straight PvP grind: score by defeating other players' troops. War Hero tops the board.

Friday 25 September

Today

Still running

Wargames

Ends 3:00 AM

A straight PvP grind: score by defeating other players' troops. War Hero tops the board.

ArmageddonRead guide

Ends 1:00 PM

The one event that won't let you bring captains, which makes it the one event where your hero finally earns its keep.

Clash of KingdomsOpen battleRead guide

Ends 1:00 PM

The formal KvK event: whole kingdoms matched against each other in a promotion-and-relegation league. You score on banners, which pay out for as long as you hold them, and a banner is worth the Capitol level of the player it came from. Holding an enemy banner blocks your own shield, so organised kingdoms plan handoffs rather than leave a commander exposed. The winning kingdom takes Treasury Gold Ingots and the map-wide Mountains of Gold.

Conquerors' Revival

Ends 1:00 PM

Revive troops killed attacking another player, using Gold and Sacred Potions, for points.

Thirst for BattleOpen battle

Ends 1:00 PM

Revive troops that died attacking players, at 50% less Gold—the discount applies only while attacking. Higher-quality revives give more points. Top 100 rewarded.

Lucky Bazaar

Ends Sun 27 Sept · 1:00 PM

A week-long spin-the-wheel event. Fight monster squads for the Valor that earns Lucky Coins, then spin for prizes: XP and Valor bonuses, the odd mercenary. The wheel is as lucky as it feels like being.

Starts tomorrow

War Tools

Starts 3:00 AM

Gather on the World Map, where Gold and Tar count for a fortune (170x) and Food barely counts. Rob someone at a resource point and you take both their haul and the points.

Regular Decrees

Starts 6:30 AM

Score by clearing your daily jobs. The diligent take Administrator.

Crypt Raiders

Starts 10:00 AM

Explore Crypts, with better materials and gem quality scoring higher. Fortune Seeker rewards the top raiders.

ArmageddonRead guide

Starts 1:00 PM

The one event that won't let you bring captains, which makes it the one event where your hero finally earns its keep.

Immortal Essence

Starts 1:00 PM

Use Gold and Sacred Potions to revive troops for event points. Only troops that died during this event count. Goal rewards and difficulty scale with troop level.

Pursuit of Evolution

Starts 1:00 PM

Defeat common, rare and epic monsters to earn Dragon Seals. Quest difficulty and reward size scale with Hero and Captain level.

Summon MasteryDustan

Starts 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

The Great HuntClanRead guide

Starts 1:00 PM

Complete monster contracts for Clan rating points. The top 100 Clans receive rewards. Contract difficulty scales with Hero level. Defeating monsters under contract gives extra Valor and Experience. Clan leaders and Superiors can activate a bonus letting all members complete contracts at maximum efficiency.

Blessing of the Gods

Starts 3:00 PM

Revive fallen troops in the Temple for points. Lifestream Lord tops the board, and it pairs well with an epic-monster event feeding it losses.

Beastslayer

Starts 10:00 PM

Hunt monsters, with Leadership doing the heavy scoring. Dark Knight rewards the top finishers.

Saturday 26 September

Today

Still running

Beastslayer

Ends 3:00 AM

Hunt monsters, with Leadership doing the heavy scoring. Dark Knight rewards the top finishers.

ArmageddonRead guide

Ends 1:00 PM

The one event that won't let you bring captains, which makes it the one event where your hero finally earns its keep.

Immortal Essence

Ends 1:00 PM

Use Gold and Sacred Potions to revive troops for event points. Only troops that died during this event count. Goal rewards and difficulty scale with troop level.

Pursuit of Evolution

Ends 1:00 PM

Defeat common, rare and epic monsters to earn Dragon Seals. Quest difficulty and reward size scale with Hero and Captain level.

Summon MasteryDustan

Ends 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

The Great HuntClanRead guide

Ends 1:00 PM

Complete monster contracts for Clan rating points. The top 100 Clans receive rewards. Contract difficulty scales with Hero level. Defeating monsters under contract gives extra Valor and Experience. Clan leaders and Superiors can activate a bonus letting all members complete contracts at maximum efficiency.

Lucky Bazaar

Ends Sun 27 Sept · 1:00 PM

A week-long spin-the-wheel event. Fight monster squads for the Valor that earns Lucky Coins, then spin for prizes: XP and Valor bonuses, the odd mercenary. The wheel is as lucky as it feels like being.

Starting

Castle Development

Starts 1:30 AM

Build and upgrade your city. Grand Master and a construction-speed boost go to the top builders.

Officer Academy

Starts 5:00 AM

Bank Hero and Captain experience. Legendary Commander tops the board.

Capital Challenge

Starts 10:00 AM

Send resources to Clan buildings, where Silver counts double and Food counts half. Guildmaster rewards the biggest donors.

The King's Mercy

Starts 12:00 PM

Send Gold Ingots to the Royal Treasury. Goldfinger goes to the most generous.

DoomsdayMore Scrolls of Triumph!Read guide

Starts 1:00 PM

Acquire Valor and Experience quickly. You are not expected to win—kill monsters in the epic squad for tournament, Valor and Experience points. Different troop types yield different amounts. Divisions assigned by troop level at the start.

Pursuit of Experience

Starts 1:00 PM

Defeat Runic squads for Guardian Stones. Raid with clanmates for more. Goals scale with troop level.

The Quest for Chests

Starts 8:00 PM

Open chests of any kind: monster, Crypt, or Bank. The Richest sits at the top.

Sunday 27 September

Today

Still running

DoomsdayMore Scrolls of Triumph!Read guide

Ends 1:00 PM

Acquire Valor and Experience quickly. You are not expected to win—kill monsters in the epic squad for tournament, Valor and Experience points. Different troop types yield different amounts. Divisions assigned by troop level at the start.

Lucky Bazaar

Ends 1:00 PM

A week-long spin-the-wheel event. Fight monster squads for the Valor that earns Lucky Coins, then spin for prizes: XP and Valor bonuses, the odd mercenary. The wheel is as lucky as it feels like being.

Pursuit of Experience

Ends 1:00 PM

Defeat Runic squads for Guardian Stones. Raid with clanmates for more. Goals scale with troop level.

Starting

Battle Training

Starts 9:30 AM

Train monsters at the Barracks; higher Dominance and quality score more. The top of the board takes the Beastmaster title and its Dominance boost.

Arachne's SwarmMore Scrolls of Triumph!Read guide

Starts 1:00 PM

Level three Captains at once and earn Valor. Same epic-squad structure as Doomsday—you are not expected to win.

Authority Rush

Starts 1:00 PM

One of the troop-revival tournaments: score by reviving fallen troops, and higher level and rarity pay more. The top 100 take a title and Tar, and the clan earns Dragon Coins.

Dark Omens

Starts 1:00 PM

A two-day clan tournament. Feed a chalice with Dark Essence for rank points, and spawn monsters on rival clans' ground to choke their production. Finish top three of your four-clan group. Pays out event artifacts like the Chronoglyph and the Ghostflame Lantern.

Power Points

Starts 1:00 PM

Rack up VIP points from chests and offers. It pays the grind in production titles, VIP at the very top.

Summon MasteryLeonidas

Starts 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

Silver Rush

Starts 4:30 PM

Pile up Silver any way it comes: dig it, open it, buy it, or take it off someone. Consul and a big Food-and-Silver boost sit at the top.

Monday 28 September

Today

Still running

Arachne's SwarmMore Scrolls of Triumph!Read guide

Ends 1:00 PM

Level three Captains at once and earn Valor. Same epic-squad structure as Doomsday—you are not expected to win.

Authority Rush

Ends 1:00 PM

One of the troop-revival tournaments: score by reviving fallen troops, and higher level and rarity pay more. The top 100 take a title and Tar, and the clan earns Dragon Coins.

Dark Omens

Ends 1:00 PM

A two-day clan tournament. Feed a chalice with Dark Essence for rank points, and spawn monsters on rival clans' ground to choke their production. Finish top three of your four-clan group. Pays out event artifacts like the Chronoglyph and the Ghostflame Lantern.

Summon MasteryLeonidas

Ends 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

Starting

Tar Mastery

Starts 3:00 AM

A regular tournament for collecting Tar, the fuel your crypting runs on. Top 100 rewarded.

Scientific Progress

Starts 8:00 AM

Score by unlocking and researching technologies. Mastermind and faster research go to the top.

Gold Rush

Starts 10:00 AM

Gather Gold however it comes: dig, open, or buy. Godfather sits at the top of the board.

Ancients' TreasureClanRead guide

Starts 1:00 PM

Daily quests give Treasure Map fragments; combine them into a map to find a Vault of Ancients' Coins. Raid Vaults with clanmates. Reviving Vault losses is 10× cheaper and irretrievable losses are halved. Coins upgrade Clan Artifacts, which matter in Rise of the Ancients—and artifact progress resets when Rise of the Ancients ends. You cannot complete the Treasure Map if you joined your Clan after the tournament started.

Dark Omens

Starts 1:00 PM

A two-day clan tournament. Feed a chalice with Dark Essence for rank points, and spawn monsters on rival clans' ground to choke their production. Finish top three of your four-clan group. Pays out event artifacts like the Chronoglyph and the Ghostflame Lantern.

Ruthless SlaughterOpen battleRead guide

Starts 1:00 PM

Revive troops that died attacking, in the Temple, for points. During this tournament troops lost attacking can be revived with Silver; troops lost to epic monsters still need Gold or Sacred Potions. Higher-quality revives give more points. Top 100 rewarded.

Call of Duty

Starts 3:00 PM

Train troops at the Barracks. Magister Militum and an army-strength boost go to the top.

Hammer and Anvil

Starts 8:00 PM

Craft equipment at the Forge. The busiest smiths take Hand of God and its Crypt-efficiency boost.

Wargames

Starts 10:00 PM

A straight PvP grind: score by defeating other players' troops. War Hero tops the board.

Tuesday 29 September

Today

Still running

Wargames

Ends 3:00 AM

A straight PvP grind: score by defeating other players' troops. War Hero tops the board.

Ancients' TreasureClanRead guide

Ends 1:00 PM

Daily quests give Treasure Map fragments; combine them into a map to find a Vault of Ancients' Coins. Raid Vaults with clanmates. Reviving Vault losses is 10× cheaper and irretrievable losses are halved. Coins upgrade Clan Artifacts, which matter in Rise of the Ancients—and artifact progress resets when Rise of the Ancients ends. You cannot complete the Treasure Map if you joined your Clan after the tournament started.

Dark Omens

Ends 1:00 PM

A two-day clan tournament. Feed a chalice with Dark Essence for rank points, and spawn monsters on rival clans' ground to choke their production. Finish top three of your four-clan group. Pays out event artifacts like the Chronoglyph and the Ghostflame Lantern.

Ruthless SlaughterOpen battleRead guide

Ends 1:00 PM

Revive troops that died attacking, in the Temple, for points. During this tournament troops lost attacking can be revived with Silver; troops lost to epic monsters still need Gold or Sacred Potions. Higher-quality revives give more points. Top 100 rewarded.

Starting

War Tools

Starts 3:00 AM

Gather on the World Map, where Gold and Tar count for a fortune (170x) and Food barely counts. Rob someone at a resource point and you take both their haul and the points.

Regular Decrees

Starts 6:30 AM

Score by clearing your daily jobs. The diligent take Administrator.

Crypt Raiders

Starts 10:00 AM

Explore Crypts, with better materials and gem quality scoring higher. Fortune Seeker rewards the top raiders.

Clash for the ThronePoliticalOpen battle

Starts 1:00 PM

Earn Conquest points by defeating other players' troops; higher unit quality and Leadership give more. No points while under the Shield of Peace, and you cannot activate the Shield while in the top 100. Princeps and Senators vote for the King—Princeps 25 votes, Senators 10. Most votes wins; a tie keeps the incumbent. The King gets +25% Valor, +25% Experience, +25% Leadership and a unique city on the World Map.

Rise of the AncientsClanRead guide

Starts 1:00 PM

Clan Leader and Superiors summon an epic Ancient squad. Defeating it unlocks the next level; squads get stronger and rewards grow. Squad level persists between tournaments. Time and attempts are limited and depend on progress in Ancients' Treasure. Top 100 Clans rewarded. You must have been in your Clan at least one day to attack.

Summon MasteryBernard

Starts 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

Trade RoutesRead guide

Starts 1:00 PM

No fighting in this one. Mercenary Exchanges appear across your Battle Group and you spend Silver buying merc squads before the stall sells out. Points track the size of a squad, not what it cost. You need a Caravan, and no march to an Exchange can run over two hours. You keep every mercenary you buy, placed or not. Top 100 rewarded.

Blessing of the Gods

Starts 3:00 PM

Revive fallen troops in the Temple for points. Lifestream Lord tops the board, and it pairs well with an epic-monster event feeding it losses.

Beastslayer

Starts 10:00 PM

Hunt monsters, with Leadership doing the heavy scoring. Dark Knight rewards the top finishers.

Wednesday 30 September

Today

Still running

Beastslayer

Ends 3:00 AM

Hunt monsters, with Leadership doing the heavy scoring. Dark Knight rewards the top finishers.

Clash for the ThronePoliticalOpen battle

Ends 1:00 PM

Earn Conquest points by defeating other players' troops; higher unit quality and Leadership give more. No points while under the Shield of Peace, and you cannot activate the Shield while in the top 100. Princeps and Senators vote for the King—Princeps 25 votes, Senators 10. Most votes wins; a tie keeps the incumbent. The King gets +25% Valor, +25% Experience, +25% Leadership and a unique city on the World Map.

Rise of the AncientsClanRead guide

Ends 1:00 PM

Clan Leader and Superiors summon an epic Ancient squad. Defeating it unlocks the next level; squads get stronger and rewards grow. Squad level persists between tournaments. Time and attempts are limited and depend on progress in Ancients' Treasure. Top 100 Clans rewarded. You must have been in your Clan at least one day to attack.

Summon MasteryBernard

Ends 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

Trade RoutesRead guide

Ends 1:00 PM

No fighting in this one. Mercenary Exchanges appear across your Battle Group and you spend Silver buying merc squads before the stall sells out. Points track the size of a squad, not what it cost. You need a Caravan, and no march to an Exchange can run over two hours. You keep every mercenary you buy, placed or not. Top 100 rewarded.

Starting

Castle Development

Starts 1:30 AM

Build and upgrade your city. Grand Master and a construction-speed boost go to the top builders.

Officer Academy

Starts 5:00 AM

Bank Hero and Captain experience. Legendary Commander tops the board.

Capital Challenge

Starts 10:00 AM

Send resources to Clan buildings, where Silver counts double and Food counts half. Guildmaster rewards the biggest donors.

The King's Mercy

Starts 12:00 PM

Send Gold Ingots to the Royal Treasury. Goldfinger goes to the most generous.

Conquerors' Revival

Starts 1:00 PM

Revive troops killed attacking another player, using Gold and Sacred Potions, for points.

Shadow InvasionRead guide

Starts 1:00 PM

The one monster fight that pays Conquest points, the currency you'd otherwise only earn by hitting other players. You're paid for every Shadow City defender you drop.

Thirst for BattleOpen battle

Starts 1:00 PM

Revive troops that died attacking players, at 50% less Gold—the discount applies only while attacking. Higher-quality revives give more points. Top 100 rewarded.

The Quest for Chests

Starts 8:00 PM

Open chests of any kind: monster, Crypt, or Bank. The Richest sits at the top.

Thursday 1 October

Today

Still running

Conquerors' Revival

Ends 1:00 PM

Revive troops killed attacking another player, using Gold and Sacred Potions, for points.

Shadow InvasionRead guide

Ends 1:00 PM

The one monster fight that pays Conquest points, the currency you'd otherwise only earn by hitting other players. You're paid for every Shadow City defender you drop.

Thirst for BattleOpen battle

Ends 1:00 PM

Revive troops that died attacking players, at 50% less Gold—the discount applies only while attacking. Higher-quality revives give more points. Top 100 rewarded.

Starting

Battle Training

Starts 9:30 AM

Train monsters at the Barracks; higher Dominance and quality score more. The top of the board takes the Beastmaster title and its Dominance boost.

Dragon's Path & Fair

Starts 1:00 PM

A two-part dragon event. Clear Dragon's Path levels to earn coins, then spend them at the Dragon's Fair wheel for Dragon Orbs, plus whatever bonus a good spin turns up.

Immortal Essence

Starts 1:00 PM

Use Gold and Sacred Potions to revive troops for event points. Only troops that died during this event count. Goal rewards and difficulty scale with troop level.

Power Points

Starts 1:00 PM

Rack up VIP points from chests and offers. It pays the grind in production titles, VIP at the very top.

Pursuit of Evolution

Starts 1:00 PM

Defeat common, rare and epic monsters to earn Dragon Seals. Quest difficulty and reward size scale with Hero and Captain level.

Shadow InvasionRead guide

Starts 1:00 PM

The one monster fight that pays Conquest points, the currency you'd otherwise only earn by hitting other players. You're paid for every Shadow City defender you drop.

Summon MasteryDoria

Starts 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

The Great HuntClanRead guide

Starts 1:00 PM

Complete monster contracts for Clan rating points. The top 100 Clans receive rewards. Contract difficulty scales with Hero level. Defeating monsters under contract gives extra Valor and Experience. Clan leaders and Superiors can activate a bonus letting all members complete contracts at maximum efficiency.

Silver Rush

Starts 4:30 PM

Pile up Silver any way it comes: dig it, open it, buy it, or take it off someone. Consul and a big Food-and-Silver boost sit at the top.

Friday 2 October

Today

Still running

Dragon's Path & Fair

Ends 1:00 PM

A two-part dragon event. Clear Dragon's Path levels to earn coins, then spend them at the Dragon's Fair wheel for Dragon Orbs, plus whatever bonus a good spin turns up.

Immortal Essence

Ends 1:00 PM

Use Gold and Sacred Potions to revive troops for event points. Only troops that died during this event count. Goal rewards and difficulty scale with troop level.

Pursuit of Evolution

Ends 1:00 PM

Defeat common, rare and epic monsters to earn Dragon Seals. Quest difficulty and reward size scale with Hero and Captain level.

Shadow InvasionRead guide

Ends 1:00 PM

The one monster fight that pays Conquest points, the currency you'd otherwise only earn by hitting other players. You're paid for every Shadow City defender you drop.

Summon MasteryDoria

Ends 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

The Great HuntClanRead guide

Ends 1:00 PM

Complete monster contracts for Clan rating points. The top 100 Clans receive rewards. Contract difficulty scales with Hero level. Defeating monsters under contract gives extra Valor and Experience. Clan leaders and Superiors can activate a bonus letting all members complete contracts at maximum efficiency.

Starting

Tar Mastery

Starts 3:00 AM

A regular tournament for collecting Tar, the fuel your crypting runs on. Top 100 rewarded.

Scientific Progress

Starts 8:00 AM

Score by unlocking and researching technologies. Mastermind and faster research go to the top.

Gold Rush

Starts 10:00 AM

Gather Gold however it comes: dig, open, or buy. Godfather sits at the top of the board.

DoomsdayMore Scrolls of Triumph!Read guide

Starts 1:00 PM

Acquire Valor and Experience quickly. You are not expected to win—kill monsters in the epic squad for tournament, Valor and Experience points. Different troop types yield different amounts. Divisions assigned by troop level at the start.

Dragon's Path & Fair

Starts 1:00 PM

A two-part dragon event. Clear Dragon's Path levels to earn coins, then spend them at the Dragon's Fair wheel for Dragon Orbs, plus whatever bonus a good spin turns up.

Pursuit of Experience

Starts 1:00 PM

Defeat Runic squads for Guardian Stones. Raid with clanmates for more. Goals scale with troop level.

Call of Duty

Starts 3:00 PM

Train troops at the Barracks. Magister Militum and an army-strength boost go to the top.

Hammer and Anvil

Starts 8:00 PM

Craft equipment at the Forge. The busiest smiths take Hand of God and its Crypt-efficiency boost.

Wargames

Starts 10:00 PM

A straight PvP grind: score by defeating other players' troops. War Hero tops the board.

Saturday 3 October

Today

Still running

Wargames

Ends 3:00 AM

A straight PvP grind: score by defeating other players' troops. War Hero tops the board.

DoomsdayMore Scrolls of Triumph!Read guide

Ends 1:00 PM

Acquire Valor and Experience quickly. You are not expected to win—kill monsters in the epic squad for tournament, Valor and Experience points. Different troop types yield different amounts. Divisions assigned by troop level at the start.

Dragon's Path & Fair

Ends 1:00 PM

A two-part dragon event. Clear Dragon's Path levels to earn coins, then spend them at the Dragon's Fair wheel for Dragon Orbs, plus whatever bonus a good spin turns up.

Pursuit of Experience

Ends 1:00 PM

Defeat Runic squads for Guardian Stones. Raid with clanmates for more. Goals scale with troop level.

Starting

War Tools

Starts 3:00 AM

Gather on the World Map, where Gold and Tar count for a fortune (170x) and Food barely counts. Rob someone at a resource point and you take both their haul and the points.

Regular Decrees

Starts 6:30 AM

Score by clearing your daily jobs. The diligent take Administrator.

Crypt Raiders

Starts 10:00 AM

Explore Crypts, with better materials and gem quality scoring higher. Fortune Seeker rewards the top raiders.

Arachne's SwarmMore Scrolls of Triumph!Read guide

Starts 1:00 PM

Level three Captains at once and earn Valor. Same epic-squad structure as Doomsday—you are not expected to win.

Authority Rush

Starts 1:00 PM

One of the troop-revival tournaments: score by reviving fallen troops, and higher level and rarity pay more. The top 100 take a title and Tar, and the clan earns Dragon Coins.

Summon MasteryWu Zetian

Starts 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

Blessing of the Gods

Starts 3:00 PM

Revive fallen troops in the Temple for points. Lifestream Lord tops the board, and it pairs well with an epic-monster event feeding it losses.

Beastslayer

Starts 10:00 PM

Hunt monsters, with Leadership doing the heavy scoring. Dark Knight rewards the top finishers.

Sunday 4 October

Today

Still running

Beastslayer

Ends 3:00 AM

Hunt monsters, with Leadership doing the heavy scoring. Dark Knight rewards the top finishers.

Arachne's SwarmMore Scrolls of Triumph!Read guide

Ends 1:00 PM

Level three Captains at once and earn Valor. Same epic-squad structure as Doomsday—you are not expected to win.

Authority Rush

Ends 1:00 PM

One of the troop-revival tournaments: score by reviving fallen troops, and higher level and rarity pay more. The top 100 take a title and Tar, and the clan earns Dragon Coins.

Summon MasteryWu Zetian

Ends 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

Starting

Castle Development

Starts 1:30 AM

Build and upgrade your city. Grand Master and a construction-speed boost go to the top builders.

Officer Academy

Starts 5:00 AM

Bank Hero and Captain experience. Legendary Commander tops the board.

Capital Challenge

Starts 10:00 AM

Send resources to Clan buildings, where Silver counts double and Food counts half. Guildmaster rewards the biggest donors.

The King's Mercy

Starts 12:00 PM

Send Gold Ingots to the Royal Treasury. Goldfinger goes to the most generous.

Ancients' TreasureClanRead guide

Starts 1:00 PM

Daily quests give Treasure Map fragments; combine them into a map to find a Vault of Ancients' Coins. Raid Vaults with clanmates. Reviving Vault losses is 10× cheaper and irretrievable losses are halved. Coins upgrade Clan Artifacts, which matter in Rise of the Ancients—and artifact progress resets when Rise of the Ancients ends. You cannot complete the Treasure Map if you joined your Clan after the tournament started.

Ruthless SlaughterOpen battleRead guide

Starts 1:00 PM

Revive troops that died attacking, in the Temple, for points. During this tournament troops lost attacking can be revived with Silver; troops lost to epic monsters still need Gold or Sacred Potions. Higher-quality revives give more points. Top 100 rewarded.

The Quest for Chests

Starts 8:00 PM

Open chests of any kind: monster, Crypt, or Bank. The Richest sits at the top.

Monday 5 October

Today

Still running

Ancients' TreasureClanRead guide

Ends 1:00 PM

Daily quests give Treasure Map fragments; combine them into a map to find a Vault of Ancients' Coins. Raid Vaults with clanmates. Reviving Vault losses is 10× cheaper and irretrievable losses are halved. Coins upgrade Clan Artifacts, which matter in Rise of the Ancients—and artifact progress resets when Rise of the Ancients ends. You cannot complete the Treasure Map if you joined your Clan after the tournament started.

Ruthless SlaughterOpen battleRead guide

Ends 1:00 PM

Revive troops that died attacking, in the Temple, for points. During this tournament troops lost attacking can be revived with Silver; troops lost to epic monsters still need Gold or Sacred Potions. Higher-quality revives give more points. Top 100 rewarded.

Starting

Battle Training

Starts 9:30 AM

Train monsters at the Barracks; higher Dominance and quality score more. The top of the board takes the Beastmaster title and its Dominance boost.

Power Points

Starts 1:00 PM

Rack up VIP points from chests and offers. It pays the grind in production titles, VIP at the very top.

Rise of the AncientsClanRead guide

Starts 1:00 PM

Clan Leader and Superiors summon an epic Ancient squad. Defeating it unlocks the next level; squads get stronger and rewards grow. Squad level persists between tournaments. Time and attempts are limited and depend on progress in Ancients' Treasure. Top 100 Clans rewarded. You must have been in your Clan at least one day to attack.

Summon MasteryLucius

Starts 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

Trade RoutesRead guide

Starts 1:00 PM

No fighting in this one. Mercenary Exchanges appear across your Battle Group and you spend Silver buying merc squads before the stall sells out. Points track the size of a squad, not what it cost. You need a Caravan, and no march to an Exchange can run over two hours. You keep every mercenary you buy, placed or not. Top 100 rewarded.

Silver Rush

Starts 4:30 PM

Pile up Silver any way it comes: dig it, open it, buy it, or take it off someone. Consul and a big Food-and-Silver boost sit at the top.

Tuesday 6 October

Today

Still running

Rise of the AncientsClanRead guide

Ends 1:00 PM

Clan Leader and Superiors summon an epic Ancient squad. Defeating it unlocks the next level; squads get stronger and rewards grow. Squad level persists between tournaments. Time and attempts are limited and depend on progress in Ancients' Treasure. Top 100 Clans rewarded. You must have been in your Clan at least one day to attack.

Summon MasteryLucius

Ends 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

Trade RoutesRead guide

Ends 1:00 PM

No fighting in this one. Mercenary Exchanges appear across your Battle Group and you spend Silver buying merc squads before the stall sells out. Points track the size of a squad, not what it cost. You need a Caravan, and no march to an Exchange can run over two hours. You keep every mercenary you buy, placed or not. Top 100 rewarded.

Starting

Tar Mastery

Starts 3:00 AM

A regular tournament for collecting Tar, the fuel your crypting runs on. Top 100 rewarded.

Scientific Progress

Starts 8:00 AM

Score by unlocking and researching technologies. Mastermind and faster research go to the top.

Gold Rush

Starts 10:00 AM

Gather Gold however it comes: dig, open, or buy. Godfather sits at the top of the board.

Clash of KingdomsOpen battleRead guide

Starts 1:00 PM

The formal KvK event: whole kingdoms matched against each other in a promotion-and-relegation league. You score on banners, which pay out for as long as you hold them, and a banner is worth the Capitol level of the player it came from. Holding an enemy banner blocks your own shield, so organised kingdoms plan handoffs rather than leave a commander exposed. The winning kingdom takes Treasury Gold Ingots and the map-wide Mountains of Gold.

Conquerors' Revival

Starts 1:00 PM

Revive troops killed attacking another player, using Gold and Sacred Potions, for points.

Hellforge

Starts 1:00 PM

An epic monster battle. Kill monsters in epic squads for tournament points, Valor and Experience; an attack that kills nothing scores nothing, and only one Captain can attack a monster. Personal goals pay coins, and coins buy equipment from a shop that opens only while the tournament runs. Coins carry over from one Hellforge to the next. Goal difficulty and rewards scale with your army level.

Thirst for BattleOpen battle

Starts 1:00 PM

Revive troops that died attacking players, at 50% less Gold—the discount applies only while attacking. Higher-quality revives give more points. Top 100 rewarded.

Trial of the ChimeraTrials of Olympus

Starts 1:00 PM

A clan raid against epic Chimera squads.

Call of Duty

Starts 3:00 PM

Train troops at the Barracks. Magister Militum and an army-strength boost go to the top.

Hammer and Anvil

Starts 8:00 PM

Craft equipment at the Forge. The busiest smiths take Hand of God and its Crypt-efficiency boost.

Wargames

Starts 10:00 PM

A straight PvP grind: score by defeating other players' troops. War Hero tops the board.

Wednesday 7 October

Today

Still running

Wargames

Ends 3:00 AM

A straight PvP grind: score by defeating other players' troops. War Hero tops the board.

Clash of KingdomsOpen battleRead guide

Ends 1:00 PM

The formal KvK event: whole kingdoms matched against each other in a promotion-and-relegation league. You score on banners, which pay out for as long as you hold them, and a banner is worth the Capitol level of the player it came from. Holding an enemy banner blocks your own shield, so organised kingdoms plan handoffs rather than leave a commander exposed. The winning kingdom takes Treasury Gold Ingots and the map-wide Mountains of Gold.

Conquerors' Revival

Ends 1:00 PM

Revive troops killed attacking another player, using Gold and Sacred Potions, for points.

Hellforge

Ends 1:00 PM

An epic monster battle. Kill monsters in epic squads for tournament points, Valor and Experience; an attack that kills nothing scores nothing, and only one Captain can attack a monster. Personal goals pay coins, and coins buy equipment from a shop that opens only while the tournament runs. Coins carry over from one Hellforge to the next. Goal difficulty and rewards scale with your army level.

Thirst for BattleOpen battle

Ends 1:00 PM

Revive troops that died attacking players, at 50% less Gold—the discount applies only while attacking. Higher-quality revives give more points. Top 100 rewarded.

Trial of the ChimeraTrials of Olympus

Ends 1:00 PM

A clan raid against epic Chimera squads.

Starting

War Tools

Starts 3:00 AM

Gather on the World Map, where Gold and Tar count for a fortune (170x) and Food barely counts. Rob someone at a resource point and you take both their haul and the points.

Regular Decrees

Starts 6:30 AM

Score by clearing your daily jobs. The diligent take Administrator.

Crypt Raiders

Starts 10:00 AM

Explore Crypts, with better materials and gem quality scoring higher. Fortune Seeker rewards the top raiders.

Hellforge

Starts 1:00 PM

An epic monster battle. Kill monsters in epic squads for tournament points, Valor and Experience; an attack that kills nothing scores nothing, and only one Captain can attack a monster. Personal goals pay coins, and coins buy equipment from a shop that opens only while the tournament runs. Coins carry over from one Hellforge to the next. Goal difficulty and rewards scale with your army level.

Immortal Essence

Starts 1:00 PM

Use Gold and Sacred Potions to revive troops for event points. Only troops that died during this event count. Goal rewards and difficulty scale with troop level.

Pursuit of Evolution

Starts 1:00 PM

Defeat common, rare and epic monsters to earn Dragon Seals. Quest difficulty and reward size scale with Hero and Captain level.

Summon MasteryAydae

Starts 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

The Great HuntClanRead guide

Starts 1:00 PM

Complete monster contracts for Clan rating points. The top 100 Clans receive rewards. Contract difficulty scales with Hero level. Defeating monsters under contract gives extra Valor and Experience. Clan leaders and Superiors can activate a bonus letting all members complete contracts at maximum efficiency.

Trial of the BasiliskTrials of Olympus

Starts 1:00 PM

Epic Basilisk squads, fought with your Hero.

Blessing of the Gods

Starts 3:00 PM

Revive fallen troops in the Temple for points. Lifestream Lord tops the board, and it pairs well with an epic-monster event feeding it losses.

Beastslayer

Starts 10:00 PM

Hunt monsters, with Leadership doing the heavy scoring. Dark Knight rewards the top finishers.

Thursday 8 October

Today

Still running

Beastslayer

Ends 3:00 AM

Hunt monsters, with Leadership doing the heavy scoring. Dark Knight rewards the top finishers.

Hellforge

Ends 1:00 PM

An epic monster battle. Kill monsters in epic squads for tournament points, Valor and Experience; an attack that kills nothing scores nothing, and only one Captain can attack a monster. Personal goals pay coins, and coins buy equipment from a shop that opens only while the tournament runs. Coins carry over from one Hellforge to the next. Goal difficulty and rewards scale with your army level.

Immortal Essence

Ends 1:00 PM

Use Gold and Sacred Potions to revive troops for event points. Only troops that died during this event count. Goal rewards and difficulty scale with troop level.

Pursuit of Evolution

Ends 1:00 PM

Defeat common, rare and epic monsters to earn Dragon Seals. Quest difficulty and reward size scale with Hero and Captain level.

Summon MasteryAydae

Ends 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

The Great HuntClanRead guide

Ends 1:00 PM

Complete monster contracts for Clan rating points. The top 100 Clans receive rewards. Contract difficulty scales with Hero level. Defeating monsters under contract gives extra Valor and Experience. Clan leaders and Superiors can activate a bonus letting all members complete contracts at maximum efficiency.

Trial of the BasiliskTrials of Olympus

Ends 1:00 PM

Epic Basilisk squads, fought with your Hero.

Starting

Castle Development

Starts 1:30 AM

Build and upgrade your city. Grand Master and a construction-speed boost go to the top builders.

Officer Academy

Starts 5:00 AM

Bank Hero and Captain experience. Legendary Commander tops the board.

Capital Challenge

Starts 10:00 AM

Send resources to Clan buildings, where Silver counts double and Food counts half. Guildmaster rewards the biggest donors.

The King's Mercy

Starts 12:00 PM

Send Gold Ingots to the Royal Treasury. Goldfinger goes to the most generous.

DoomsdayMore Scrolls of Triumph!Read guide

Starts 1:00 PM

Acquire Valor and Experience quickly. You are not expected to win—kill monsters in the epic squad for tournament, Valor and Experience points. Different troop types yield different amounts. Divisions assigned by troop level at the start.

Pursuit of Experience

Starts 1:00 PM

Defeat Runic squads for Guardian Stones. Raid with clanmates for more. Goals scale with troop level.

Lava Fountain TrialTrials of Olympus

Starts 1:00 PM

Place and capture Lava Fountains to extract Lava Oil. The oil is what tomorrow's crypts cost.

The Quest for Chests

Starts 8:00 PM

Open chests of any kind: monster, Crypt, or Bank. The Richest sits at the top.

Friday 9 October

Today

Still running

DoomsdayMore Scrolls of Triumph!Read guide

Ends 1:00 PM

Acquire Valor and Experience quickly. You are not expected to win—kill monsters in the epic squad for tournament, Valor and Experience points. Different troop types yield different amounts. Divisions assigned by troop level at the start.

Pursuit of Experience

Ends 1:00 PM

Defeat Runic squads for Guardian Stones. Raid with clanmates for more. Goals scale with troop level.

Lava Fountain TrialTrials of Olympus

Ends 1:00 PM

Place and capture Lava Fountains to extract Lava Oil. The oil is what tomorrow's crypts cost.

Starting

Battle Training

Starts 9:30 AM

Train monsters at the Barracks; higher Dominance and quality score more. The top of the board takes the Beastmaster title and its Dominance boost.

Arachne's SwarmMore Scrolls of Triumph!Read guide

Starts 1:00 PM

Level three Captains at once and earn Valor. Same epic-squad structure as Doomsday—you are not expected to win.

Authority Rush

Starts 1:00 PM

One of the troop-revival tournaments: score by reviving fallen troops, and higher level and rarity pay more. The top 100 take a title and Tar, and the clan earns Dragon Coins.

Power Points

Starts 1:00 PM

Rack up VIP points from chests and offers. It pays the grind in production titles, VIP at the very top.

Summon MasteryMinamoto

Starts 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

Trial of TartarosTrials of Olympus

Starts 1:00 PM

Spend the Lava Oil on the Tartaros Crypts, which are open only during this stage.

Silver Rush

Starts 4:30 PM

Pile up Silver any way it comes: dig it, open it, buy it, or take it off someone. Consul and a big Food-and-Silver boost sit at the top.

Saturday 10 October

Today

Still running

Arachne's SwarmMore Scrolls of Triumph!Read guide

Ends 1:00 PM

Level three Captains at once and earn Valor. Same epic-squad structure as Doomsday—you are not expected to win.

Authority Rush

Ends 1:00 PM

One of the troop-revival tournaments: score by reviving fallen troops, and higher level and rarity pay more. The top 100 take a title and Tar, and the clan earns Dragon Coins.

Summon MasteryMinamoto

Ends 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

Trial of TartarosTrials of Olympus

Ends 1:00 PM

Spend the Lava Oil on the Tartaros Crypts, which are open only during this stage.

Starting

Tar Mastery

Starts 3:00 AM

A regular tournament for collecting Tar, the fuel your crypting runs on. Top 100 rewarded.

Scientific Progress

Starts 8:00 AM

Score by unlocking and researching technologies. Mastermind and faster research go to the top.

Gold Rush

Starts 10:00 AM

Gather Gold however it comes: dig, open, or buy. Godfather sits at the top of the board.

Ancients' TreasureClanRead guide

Starts 1:00 PM

Daily quests give Treasure Map fragments; combine them into a map to find a Vault of Ancients' Coins. Raid Vaults with clanmates. Reviving Vault losses is 10× cheaper and irretrievable losses are halved. Coins upgrade Clan Artifacts, which matter in Rise of the Ancients—and artifact progress resets when Rise of the Ancients ends. You cannot complete the Treasure Map if you joined your Clan after the tournament started.

Ruthless SlaughterOpen battleRead guide

Starts 1:00 PM

Revive troops that died attacking, in the Temple, for points. During this tournament troops lost attacking can be revived with Silver; troops lost to epic monsters still need Gold or Sacred Potions. Higher-quality revives give more points. Top 100 rewarded.

Trial of BriareusTrials of Olympus

Starts 1:00 PM

Epic Briareus squads, fought with three Captains of your choice.

Call of Duty

Starts 3:00 PM

Train troops at the Barracks. Magister Militum and an army-strength boost go to the top.

Hammer and Anvil

Starts 8:00 PM

Craft equipment at the Forge. The busiest smiths take Hand of God and its Crypt-efficiency boost.

Wargames

Starts 10:00 PM

A straight PvP grind: score by defeating other players' troops. War Hero tops the board.

Sunday 11 October

Today

Still running

Wargames

Ends 3:00 AM

A straight PvP grind: score by defeating other players' troops. War Hero tops the board.

Ancients' TreasureClanRead guide

Ends 1:00 PM

Daily quests give Treasure Map fragments; combine them into a map to find a Vault of Ancients' Coins. Raid Vaults with clanmates. Reviving Vault losses is 10× cheaper and irretrievable losses are halved. Coins upgrade Clan Artifacts, which matter in Rise of the Ancients—and artifact progress resets when Rise of the Ancients ends. You cannot complete the Treasure Map if you joined your Clan after the tournament started.

Ruthless SlaughterOpen battleRead guide

Ends 1:00 PM

Revive troops that died attacking, in the Temple, for points. During this tournament troops lost attacking can be revived with Silver; troops lost to epic monsters still need Gold or Sacred Potions. Higher-quality revives give more points. Top 100 rewarded.

Trial of BriareusTrials of Olympus

Ends 1:00 PM

Epic Briareus squads, fought with three Captains of your choice.

Starting

War Tools

Starts 3:00 AM

Gather on the World Map, where Gold and Tar count for a fortune (170x) and Food barely counts. Rob someone at a resource point and you take both their haul and the points.

Regular Decrees

Starts 6:30 AM

Score by clearing your daily jobs. The diligent take Administrator.

Crypt Raiders

Starts 10:00 AM

Explore Crypts, with better materials and gem quality scoring higher. Fortune Seeker rewards the top raiders.

Clash for the ThronePoliticalOpen battle

Starts 1:00 PM

Earn Conquest points by defeating other players' troops; higher unit quality and Leadership give more. No points while under the Shield of Peace, and you cannot activate the Shield while in the top 100. Princeps and Senators vote for the King—Princeps 25 votes, Senators 10. Most votes wins; a tie keeps the incumbent. The King gets +25% Valor, +25% Experience, +25% Leadership and a unique city on the World Map.

Rise of the AncientsClanRead guide

Starts 1:00 PM

Clan Leader and Superiors summon an epic Ancient squad. Defeating it unlocks the next level; squads get stronger and rewards grow. Squad level persists between tournaments. Time and attempts are limited and depend on progress in Ancients' Treasure. Top 100 Clans rewarded. You must have been in your Clan at least one day to attack.

Summon MasteryAurora

Starts 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

Trade RoutesRead guide

Starts 1:00 PM

No fighting in this one. Mercenary Exchanges appear across your Battle Group and you spend Silver buying merc squads before the stall sells out. Points track the size of a squad, not what it cost. You need a Caravan, and no march to an Exchange can run over two hours. You keep every mercenary you buy, placed or not. Top 100 rewarded.

Blessing of the Gods

Starts 3:00 PM

Revive fallen troops in the Temple for points. Lifestream Lord tops the board, and it pairs well with an epic-monster event feeding it losses.

Beastslayer

Starts 10:00 PM

Hunt monsters, with Leadership doing the heavy scoring. Dark Knight rewards the top finishers.

Monday 12 October

Today

Still running

Beastslayer

Ends 3:00 AM

Hunt monsters, with Leadership doing the heavy scoring. Dark Knight rewards the top finishers.

Clash for the ThronePoliticalOpen battle

Ends 1:00 PM

Earn Conquest points by defeating other players' troops; higher unit quality and Leadership give more. No points while under the Shield of Peace, and you cannot activate the Shield while in the top 100. Princeps and Senators vote for the King—Princeps 25 votes, Senators 10. Most votes wins; a tie keeps the incumbent. The King gets +25% Valor, +25% Experience, +25% Leadership and a unique city on the World Map.

Rise of the AncientsClanRead guide

Ends 1:00 PM

Clan Leader and Superiors summon an epic Ancient squad. Defeating it unlocks the next level; squads get stronger and rewards grow. Squad level persists between tournaments. Time and attempts are limited and depend on progress in Ancients' Treasure. Top 100 Clans rewarded. You must have been in your Clan at least one day to attack.

Summon MasteryAurora

Ends 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

Trade RoutesRead guide

Ends 1:00 PM

No fighting in this one. Mercenary Exchanges appear across your Battle Group and you spend Silver buying merc squads before the stall sells out. Points track the size of a squad, not what it cost. You need a Caravan, and no march to an Exchange can run over two hours. You keep every mercenary you buy, placed or not. Top 100 rewarded.

Starting

Castle Development

Starts 1:30 AM

Build and upgrade your city. Grand Master and a construction-speed boost go to the top builders.

Officer Academy

Starts 5:00 AM

Bank Hero and Captain experience. Legendary Commander tops the board.

Capital Challenge

Starts 10:00 AM

Send resources to Clan buildings, where Silver counts double and Food counts half. Guildmaster rewards the biggest donors.

The King's Mercy

Starts 12:00 PM

Send Gold Ingots to the Royal Treasury. Goldfinger goes to the most generous.

Conquerors' Revival

Starts 1:00 PM

Revive troops killed attacking another player, using Gold and Sacred Potions, for points.

Thirst for BattleOpen battle

Starts 1:00 PM

Revive troops that died attacking players, at 50% less Gold—the discount applies only while attacking. Higher-quality revives give more points. Top 100 rewarded.

The Quest for Chests

Starts 8:00 PM

Open chests of any kind: monster, Crypt, or Bank. The Richest sits at the top.

Tuesday 13 October

Today

Still running

Conquerors' Revival

Ends 1:00 PM

Revive troops killed attacking another player, using Gold and Sacred Potions, for points.

Thirst for BattleOpen battle

Ends 1:00 PM

Revive troops that died attacking players, at 50% less Gold—the discount applies only while attacking. Higher-quality revives give more points. Top 100 rewarded.

Starting

Battle Training

Starts 9:30 AM

Train monsters at the Barracks; higher Dominance and quality score more. The top of the board takes the Beastmaster title and its Dominance boost.

Immortal Essence

Starts 1:00 PM

Use Gold and Sacred Potions to revive troops for event points. Only troops that died during this event count. Goal rewards and difficulty scale with troop level.

Power Points

Starts 1:00 PM

Rack up VIP points from chests and offers. It pays the grind in production titles, VIP at the very top.

Pursuit of Evolution

Starts 1:00 PM

Defeat common, rare and epic monsters to earn Dragon Seals. Quest difficulty and reward size scale with Hero and Captain level.

Summon MasteryCarter

Starts 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

The Great HuntClanRead guide

Starts 1:00 PM

Complete monster contracts for Clan rating points. The top 100 Clans receive rewards. Contract difficulty scales with Hero level. Defeating monsters under contract gives extra Valor and Experience. Clan leaders and Superiors can activate a bonus letting all members complete contracts at maximum efficiency.

Silver Rush

Starts 4:30 PM

Pile up Silver any way it comes: dig it, open it, buy it, or take it off someone. Consul and a big Food-and-Silver boost sit at the top.

Wednesday 14 October

Today

Still running

Immortal Essence

Ends 1:00 PM

Use Gold and Sacred Potions to revive troops for event points. Only troops that died during this event count. Goal rewards and difficulty scale with troop level.

Pursuit of Evolution

Ends 1:00 PM

Defeat common, rare and epic monsters to earn Dragon Seals. Quest difficulty and reward size scale with Hero and Captain level.

Summon MasteryCarter

Ends 1:00 PM

Earn points from Captains and fragments obtained via the Summoning Circle. Common summon = 1 point, elite summon = 10 points.

The Great HuntClanRead guide

Ends 1:00 PM

Complete monster contracts for Clan rating points. The top 100 Clans receive rewards. Contract difficulty scales with Hero level. Defeating monsters under contract gives extra Valor and Experience. Clan leaders and Superiors can activate a bonus letting all members complete contracts at maximum efficiency.

Starting

Tar Mastery

Starts 3:00 AM

A regular tournament for collecting Tar, the fuel your crypting runs on. Top 100 rewarded.

Scientific Progress

Starts 8:00 AM

Score by unlocking and researching technologies. Mastermind and faster research go to the top.

Gold Rush

Starts 10:00 AM

Gather Gold however it comes: dig, open, or buy. Godfather sits at the top of the board.

DoomsdayMore Scrolls of Triumph!Read guide

Starts 1:00 PM

Acquire Valor and Experience quickly. You are not expected to win—kill monsters in the epic squad for tournament, Valor and Experience points. Different troop types yield different amounts. Divisions assigned by troop level at the start.

Pursuit of Experience

Starts 1:00 PM

Defeat Runic squads for Guardian Stones. Raid with clanmates for more. Goals scale with troop level.

Call of Duty

Starts 3:00 PM

Train troops at the Barracks. Magister Militum and an army-strength boost go to the top.

Hammer and Anvil

Starts 8:00 PM

Craft equipment at the Forge. The busiest smiths take Hand of God and its Crypt-efficiency boost.

Wargames

Starts 10:00 PM

A straight PvP grind: score by defeating other players' troops. War Hero tops the board.

Thursday 15 October

Today

Still running

Wargames

Ends 3:00 AM

A straight PvP grind: score by defeating other players' troops. War Hero tops the board.

DoomsdayMore Scrolls of Triumph!Read guide

Ends 1:00 PM

Acquire Valor and Experience quickly. You are not expected to win—kill monsters in the epic squad for tournament, Valor and Experience points. Different troop types yield different amounts. Divisions assigned by troop level at the start.

Pursuit of Experience

Ends 1:00 PM

Defeat Runic squads for Guardian Stones. Raid with clanmates for more. Goals scale with troop level.

Starting

War Tools

Starts 3:00 AM

Gather on the World Map, where Gold and Tar count for a fortune (170x) and Food barely counts. Rob someone at a resource point and you take both their haul and the points.

Regular Decrees

Starts 6:30 AM

Score by clearing your daily jobs. The diligent take Administrator.

Crypt Raiders

Starts 10:00 AM

Explore Crypts, with better materials and gem quality scoring higher. Fortune Seeker rewards the top raiders.